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SOFTWARE/Lib/radio-switch.h
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170
SOFTWARE/Lib/radio-switch.h
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/*
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RCSwitch - Arduino libary for remote control outlet switches
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Copyright (c) 2011 Suat Özgür. All right reserved.
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Contributors:
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- Andre Koehler / info(at)tomate-online(dot)de
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- Gordeev Andrey Vladimirovich / gordeev(at)openpyro(dot)com
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- Skineffect / http://forum.ardumote.com/viewtopic.php?f=2&t=46
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- Dominik Fischer / dom_fischer(at)web(dot)de
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- Frank Oltmanns / <first name>.<last name>(at)gmail(dot)com
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- Max Horn / max(at)quendi(dot)de
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- Robert ter Vehn / <first name>.<last name>(at)gmail(dot)com
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Project home: https://github.com/sui77/rc-switch/
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef _RCSwitch_h
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#define _RCSwitch_h
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// #define RaspberryPi
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// Include libraries for RPi:
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#include <string.h> /* memcpy */
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#include <stdlib.h> /* abs */
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#include <stdint.h>
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// Number of maximum high/Low changes per packet.
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// We can handle up to (unsigned long) => 32 bit * 2 H/L changes per bit + 2 for sync
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#define RCSWITCH_MAX_CHANGES 67
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class RCSwitch {
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public:
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RCSwitch();
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void switchOn(int nGroupNumber, int nSwitchNumber);
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void switchOff(int nGroupNumber, int nSwitchNumber);
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void switchOn(const char* sGroup, int nSwitchNumber);
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void switchOff(const char* sGroup, int nSwitchNumber);
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void switchOn(char sFamily, int nGroup, int nDevice);
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void switchOff(char sFamily, int nGroup, int nDevice);
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void switchOn(const char* sGroup, const char* sDevice);
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void switchOff(const char* sGroup, const char* sDevice);
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void switchOn(char sGroup, int nDevice);
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void switchOff(char sGroup, int nDevice);
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void sendTriState(const char* sCodeWord);
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void send(unsigned long code, unsigned int length);
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void send(const char* sCodeWord);
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#if not defined( RCSwitchDisableReceiving )
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void enableReceive(int interrupt);
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void enableReceive();
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void disableReceive();
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bool available();
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void resetAvailable();
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unsigned long getReceivedValue();
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unsigned int getReceivedBitlength();
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unsigned int getReceivedDelay();
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unsigned int getReceivedProtocol();
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unsigned int* getReceivedRawdata();
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#endif
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void enableTransmit(int nTransmitterPin);
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void disableTransmit();
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void setPulseLength(int nPulseLength);
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void setRepeatTransmit(int nRepeatTransmit);
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#if not defined( RCSwitchDisableReceiving )
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void setReceiveTolerance(int nPercent);
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#endif
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/**
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* Description of a single pule, which consists of a high signal
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* whose duration is "high" times the base pulse length, followed
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* by a low signal lasting "low" times the base pulse length.
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* Thus, the pulse overall lasts (high+low)*pulseLength
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*/
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struct HighLow {
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uint8_t high;
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uint8_t low;
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};
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/**
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* A "protocol" describes how zero and one bits are encoded into high/low
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* pulses.
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*/
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struct Protocol {
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/** base pulse length in microseconds, e.g. 350 */
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uint16_t pulseLength;
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HighLow syncFactor;
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HighLow zero;
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HighLow one;
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/**
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* If true, interchange high and low logic levels in all transmissions.
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*
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* By default, RCSwitch assumes that any signals it sends or receives
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* can be broken down into pulses which start with a high signal level,
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* followed by a a low signal level. This is e.g. the case for the
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* popular PT 2260 encoder chip, and thus many switches out there.
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*
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* But some devices do it the other way around, and start with a low
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* signal level, followed by a high signal level, e.g. the HT6P20B. To
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* accommodate this, one can set invertedSignal to true, which causes
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* RCSwitch to change how it interprets any HighLow struct FOO: It will
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* then assume transmissions start with a low signal lasting
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* FOO.high*pulseLength microseconds, followed by a high signal lasting
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* FOO.low*pulseLength microseconds.
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*/
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bool invertedSignal;
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};
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void setProtocol(Protocol protocol);
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void setProtocol(int nProtocol);
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void setProtocol(int nProtocol, int nPulseLength);
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private:
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static void gpio_callback(unsigned int gpio, uint32_t events);
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char* getCodeWordA(const char* sGroup, const char* sDevice, bool bStatus);
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char* getCodeWordB(int nGroupNumber, int nSwitchNumber, bool bStatus);
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char* getCodeWordC(char sFamily, int nGroup, int nDevice, bool bStatus);
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char* getCodeWordD(char group, int nDevice, bool bStatus);
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void transmit(HighLow pulses);
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#if not defined( RCSwitchDisableReceiving )
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static void handleInterrupt();
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static bool receiveProtocol(const int p, unsigned int changeCount);
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int nReceiverInterrupt;
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#endif
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int nTransmitterPin;
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int nRepeatTransmit;
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Protocol protocol;
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#if not defined( RCSwitchDisableReceiving )
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static int nReceiveTolerance;
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volatile static unsigned long nReceivedValue;
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volatile static unsigned int nReceivedBitlength;
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volatile static unsigned int nReceivedDelay;
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volatile static unsigned int nReceivedProtocol;
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const static unsigned int nSeparationLimit;
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/*
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* timings[0] contains sync timing, followed by a number of bits
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*/
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static unsigned int timings[RCSWITCH_MAX_CHANGES];
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#endif
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};
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#endif
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