/* * Copyright (c) 2001-2004 Swedish Institute of Computer Science. * All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, * are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT * SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT * OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY * OF SUCH DAMAGE. * * This file is part of the lwIP TCP/IP stack. * * Author: Adam Dunkels * */ /* inet.c * * Functions common to all TCP/IP modules, such as the Internet checksum and the * byte order functions. * */ #include "lwip/opt.h" #include "lwip/arch.h" #include "lwip/def.h" #include "lwip/inet.h" #include "lwip/sys.h" /* These are some reference implementations of the checksum algorithm, with the * aim of being simple, correct and fully portable. Checksumming is the * first thing you would want to optimize for your platform. If you create * your own version, link it in and in your sys_arch.h put: * * #define LWIP_CHKSUM */ #ifndef LWIP_CHKSUM #define LWIP_CHKSUM lwip_standard_chksum #if 1 /* Version A */ /** * lwip checksum * * @param dataptr points to start of data to be summed at any boundary * @param len length of data to be summed * @return host order (!) lwip checksum (non-inverted Internet sum) * * @note accumulator size limits summable length to 64k * @note host endianess is irrelevant (p3 RFC1071) */ static u16_t lwip_standard_chksum(void *dataptr, u16_t len) { u32_t acc; u16_t src; u8_t *octetptr; acc = 0; /* dataptr may be at odd or even addresses */ octetptr = (u8_t*)dataptr; while (len > 1) { /* declare first octet as most significant thus assume network order, ignoring host order */ src = (*octetptr) << 8; octetptr++; /* declare second octet as least significant */ src |= (*octetptr); octetptr++; acc += src; len -= 2; } if (len > 0) { /* accumulate remaining octet */ src = (*octetptr) << 8; acc += src; } /* add deferred carry bits */ acc = (acc >> 16) + (acc & 0x0000ffffUL); if ((acc & 0xffff0000) != 0) { acc = (acc >> 16) + (acc & 0x0000ffffUL); } /* This maybe a little confusing: reorder sum using htons() instead of ntohs() since it has a little less call overhead. The caller must invert bits for Internet sum ! */ return htons((u16_t)acc); } #endif #if 0 /* Version B */ /* * Curt McDowell * Broadcom Corp. * csm@broadcom.com * * IP checksum two bytes at a time with support for * unaligned buffer. * Works for len up to and including 0x20000. * by Curt McDowell, Broadcom Corp. 12/08/2005 */ static u16_t lwip_standard_chksum(void *dataptr, int len) { u8_t *pb = dataptr; u16_t *ps, t = 0; u32_t sum = 0; int odd = ((u32_t)pb & 1); /* Get aligned to u16_t */ if (odd && len > 0) { ((u8_t *)&t)[1] = *pb++; len--; } /* Add the bulk of the data */ ps = (u16_t *)pb; while (len > 1) { sum += *ps++; len -= 2; } /* Consume left-over byte, if any */ if (len > 0) ((u8_t *)&t)[0] = *(u8_t *)ps;; /* Add end bytes */ sum += t; /* Fold 32-bit sum to 16 bits */ while (sum >> 16) sum = (sum & 0xffff) + (sum >> 16); /* Swap if alignment was odd */ if (odd) sum = ((sum & 0xff) << 8) | ((sum & 0xff00) >> 8); return sum; } #endif #if 0 /* Version C */ /** * An optimized checksum routine. Basically, it uses loop-unrolling on * the checksum loop, treating the head and tail bytes specially, whereas * the inner loop acts on 8 bytes at a time. * * @arg start of buffer to be checksummed. May be an odd byte address. * @len number of bytes in the buffer to be checksummed. * * by Curt McDowell, Broadcom Corp. December 8th, 2005 */ static u16_t lwip_standard_chksum(void *dataptr, int len) { u8_t *pb = dataptr; u16_t *ps, t = 0; u32_t *pl; u32_t sum = 0, tmp; /* starts at odd byte address? */ int odd = ((u32_t)pb & 1); if (odd && len > 0) { ((u8_t *)&t)[1] = *pb++; len--; } ps = (u16_t *)pb; if (((u32_t)ps & 3) && len > 1) { sum += *ps++; len -= 2; } pl = (u32_t *)ps; while (len > 7) { tmp = sum + *pl++; /* ping */ if (tmp < sum) tmp++; /* add back carry */ sum = tmp + *pl++; /* pong */ if (sum < tmp) sum++; /* add back carry */ len -= 8; } /* make room in upper bits */ sum = (sum >> 16) + (sum & 0xffff); ps = (u16_t *)pl; /* 16-bit aligned word remaining? */ while (len > 1) { sum += *ps++; len -= 2; } /* dangling tail byte remaining? */ if (len > 0) /* include odd byte */ ((u8_t *)&t)[0] = *(u8_t *)ps; sum += t; /* add end bytes */ while (sum >> 16) /* combine halves */ sum = (sum >> 16) + (sum & 0xffff); if (odd) sum = ((sum & 0xff) << 8) | ((sum & 0xff00) >> 8); return sum; } #endif #endif /* LWIP_CHKSUM */ /* inet_chksum_pseudo: * * Calculates the pseudo Internet checksum used by TCP and UDP for a pbuf chain. */ u16_t inet_chksum_pseudo(struct pbuf *p, struct ip_addr *src, struct ip_addr *dest, u8_t proto, u16_t proto_len) { u32_t acc; struct pbuf *q; u8_t swapped; acc = 0; swapped = 0; /* iterate through all pbuf in chain */ for(q = p; q != NULL; q = q->next) { LWIP_DEBUGF(INET_DEBUG, ("inet_chksum_pseudo(): checksumming pbuf %p (has next %p) \n", (void *)q, (void *)q->next)); acc += LWIP_CHKSUM(q->payload, q->len); /*LWIP_DEBUGF(INET_DEBUG, ("inet_chksum_pseudo(): unwrapped lwip_chksum()=%"X32_F" \n", acc));*/ while (acc >> 16) { acc = (acc & 0xffffUL) + (acc >> 16); } if (q->len % 2 != 0) { swapped = 1 - swapped; acc = ((acc & 0xff) << 8) | ((acc & 0xff00UL) >> 8); } /*LWIP_DEBUGF(INET_DEBUG, ("inet_chksum_pseudo(): wrapped lwip_chksum()=%"X32_F" \n", acc));*/ } if (swapped) { acc = ((acc & 0xff) << 8) | ((acc & 0xff00UL) >> 8); } acc += (src->addr & 0xffffUL); acc += ((src->addr >> 16) & 0xffffUL); acc += (dest->addr & 0xffffUL); acc += ((dest->addr >> 16) & 0xffffUL); acc += (u32_t)htons((u16_t)proto); acc += (u32_t)htons(proto_len); while (acc >> 16) { acc = (acc & 0xffffUL) + (acc >> 16); } LWIP_DEBUGF(INET_DEBUG, ("inet_chksum_pseudo(): pbuf chain lwip_chksum()=%"X32_F"\n", acc)); return (u16_t)~(acc & 0xffffUL); } /* inet_chksum: * * Calculates the Internet checksum over a portion of memory. Used primarily for IP * and ICMP. */ u16_t inet_chksum(void *dataptr, u16_t len) { u32_t acc; acc = LWIP_CHKSUM(dataptr, len); while (acc >> 16) { acc = (acc & 0xffff) + (acc >> 16); } return (u16_t)~(acc & 0xffff); } u16_t inet_chksum_pbuf(struct pbuf *p) { u32_t acc; struct pbuf *q; u8_t swapped; acc = 0; swapped = 0; for(q = p; q != NULL; q = q->next) { acc += LWIP_CHKSUM(q->payload, q->len); while (acc >> 16) { acc = (acc & 0xffffUL) + (acc >> 16); } if (q->len % 2 != 0) { swapped = 1 - swapped; acc = (acc & 0x00ffUL << 8) | (acc & 0xff00UL >> 8); } } if (swapped) { acc = ((acc & 0x00ffUL) << 8) | ((acc & 0xff00UL) >> 8); } return (u16_t)~(acc & 0xffffUL); } /* Here for now until needed in other places in lwIP */ #ifndef isprint #define in_range(c, lo, up) ((u8_t)c >= lo && (u8_t)c <= up) #define isprint(c) in_range(c, 0x20, 0x7f) #define isdigit(c) in_range(c, '0', '9') #define isxdigit(c) (isdigit(c) || in_range(c, 'a', 'f') || in_range(c, 'A', 'F')) #define islower(c) in_range(c, 'a', 'z') #define isspace(c) (c == ' ' || c == '\f' || c == '\n' || c == '\r' || c == '\t' || c == '\v') #endif /* * Ascii internet address interpretation routine. * The value returned is in network order. */ u32_t inet_addr(const char *cp) { struct in_addr val; if (inet_aton(cp, &val)) { return (val.s_addr); } return (INADDR_NONE); } /* * Check whether "cp" is a valid ascii representation * of an Internet address and convert to a binary address. * Returns 1 if the address is valid, 0 if not. * This replaces inet_addr, the return value from which * cannot distinguish between failure and a local broadcast address. */ int inet_aton(const char *cp, struct in_addr *addr) { u32_t val; int base, n, c; u32_t parts[4]; u32_t *pp = parts; c = *cp; for (;;) { /* * Collect number up to ``.''. * Values are specified as for C: * 0x=hex, 0=octal, 1-9=decimal. */ if (!isdigit(c)) return (0); val = 0; base = 10; if (c == '0') { c = *++cp; if (c == 'x' || c == 'X') { base = 16; c = *++cp; } else base = 8; } for (;;) { if (isdigit(c)) { val = (val * base) + (int)(c - '0'); c = *++cp; } else if (base == 16 && isxdigit(c)) { val = (val << 4) | (int)(c + 10 - (islower(c) ? 'a' : 'A')); c = *++cp; } else break; } if (c == '.') { /* * Internet format: * a.b.c.d * a.b.c (with c treated as 16 bits) * a.b (with b treated as 24 bits) */ if (pp >= parts + 3) return (0); *pp++ = val; c = *++cp; } else break; } /* * Check for trailing characters. */ if (c != '\0' && (!isprint(c) || !isspace(c))) return (0); /* * Concoct the address according to * the number of parts specified. */ n = pp - parts + 1; switch (n) { case 0: return (0); /* initial nondigit */ case 1: /* a -- 32 bits */ break; case 2: /* a.b -- 8.24 bits */ if (val > 0xffffff) return (0); val |= parts[0] << 24; break; case 3: /* a.b.c -- 8.8.16 bits */ if (val > 0xffff) return (0); val |= (parts[0] << 24) | (parts[1] << 16); break; case 4: /* a.b.c.d -- 8.8.8.8 bits */ if (val > 0xff) return (0); val |= (parts[0] << 24) | (parts[1] << 16) | (parts[2] << 8); break; } if (addr) addr->s_addr = htonl(val); return (1); } /* Convert numeric IP address into decimal dotted ASCII representation. * returns ptr to static buffer; not reentrant! */ char * inet_ntoa(struct in_addr addr) { static char str[16]; u32_t s_addr = addr.s_addr; char inv[3]; char *rp; u8_t *ap; u8_t rem; u8_t n; u8_t i; rp = str; ap = (u8_t *)&s_addr; for(n = 0; n < 4; n++) { i = 0; do { rem = *ap % (u8_t)10; *ap /= (u8_t)10; inv[i++] = '0' + rem; } while(*ap); while(i--) *rp++ = inv[i]; *rp++ = '.'; ap++; } *--rp = 0; return str; } /* * These are reference implementations of the byte swapping functions. * Again with the aim of being simple, correct and fully portable. * Byte swapping is the second thing you would want to optimize. You will * need to port it to your architecture and in your cc.h: * * #define LWIP_PLATFORM_BYTESWAP 1 * #define LWIP_PLATFORM_HTONS(x) * #define LWIP_PLATFORM_HTONL(x) * * Note ntohs() and ntohl() are merely references to the htonx counterparts. */ #ifndef BYTE_ORDER #error BYTE_ORDER is not defined #endif #if (LWIP_PLATFORM_BYTESWAP == 0) && (BYTE_ORDER == LITTLE_ENDIAN) u16_t htons(u16_t n) { return ((n & 0xff) << 8) | ((n & 0xff00) >> 8); } u16_t ntohs(u16_t n) { return htons(n); } u32_t htonl(u32_t n) { return ((n & 0xff) << 24) | ((n & 0xff00) << 8) | ((n & 0xff0000) >> 8) | ((n & 0xff000000) >> 24); } u32_t ntohl(u32_t n) { return htonl(n); } #endif /* (LWIP_PLATFORM_BYTESWAP == 0) && (BYTE_ORDER == LITTLE_ENDIAN) */