From 491fd5378aa64b111306fadad61169cb87e0533f Mon Sep 17 00:00:00 2001 From: Qiang Yu Date: Tue, 19 Jun 2018 13:51:17 +0800 Subject: [PATCH 062/101] include:uapi:drm_fourcc: add ARM tiled format modifier Signed-off-by: Qiang Yu Signed-off-by: The-going <48602507+The-going@users.noreply.github.com> --- include/uapi/drm/drm_fourcc.h | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h index 9f4bb4a6f..57b8acd1f 100644 --- a/include/uapi/drm/drm_fourcc.h +++ b/include/uapi/drm/drm_fourcc.h @@ -1120,6 +1120,15 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier) */ #define AFRC_FORMAT_MOD_LAYOUT_SCAN (1ULL << 8) +/* + * ARM tiled format + * + * This is used by ARM Mali Utgard/Midgard GPU. It divides buffer into + * 16x16 pixel blocks. Blocks are stored linearly in order, but pixels + * in the block are reordered. + */ +#define DRM_FORMAT_MOD_ARM_TILED fourcc_mod_code(ARM, 1) + /* * Arm 16x16 Block U-Interleaved modifier * -- 2.31.1