build/packages/blobs/asound.state/asound.state.station-m1

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state.HDMI {
control.1 {
iface PCM
name 'Playback Channel Map'
value.0 0
value.1 0
value.2 0
value.3 0
value.4 0
value.5 0
value.6 0
value.7 0
comment {
access read
type INTEGER
count 8
range '0 - 36'
}
}
control.2 {
iface PCM
name 'IEC958 Playback Mask'
value ffffffffff000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
comment {
access read
type IEC958
count 1
}
}
control.3 {
iface PCM
name 'IEC958 Playback Default'
value '0400000100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000'
comment {
access 'read write'
type IEC958
count 1
}
}
control.4 {
iface PCM
name ELD
value '100008006922004f00000000000000004e8b1a5353322d54454b205456090707150750000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000'
comment {
access 'read volatile'
type BYTES
count 128
}
}
}
state.Analog {
control {
}
}