159 lines
5.6 KiB
C
159 lines
5.6 KiB
C
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/*
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* Generic text normalizer.
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*
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* Copyright (C) 2013-2022 Cisco Systems, Inc. and/or its affiliates. All rights reserved.
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* Copyright (C) 2008-2013 Sourcefire, Inc.
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*
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* Authors: Török Edvin
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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* MA 02110-1301, USA.
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*/
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#if HAVE_CONFIG_H
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#include "clamav-config.h"
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#endif
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#include <stdlib.h>
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#include <stdio.h>
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#include <ctype.h>
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#include "clamav.h"
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#include "textnorm.h"
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#include "bignum_fast.h"
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int text_normalize_init(struct text_norm_state *state, unsigned char *out, size_t out_len)
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{
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if (!state) {
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return CL_ENULLARG;
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}
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state->out = out;
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state->out_len = out_len;
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state->out_pos = 0;
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state->space_written = 0;
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return CL_SUCCESS;
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}
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void text_normalize_reset(struct text_norm_state *state)
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{
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state->out_pos = 0;
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state->space_written = 0;
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}
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enum normalize_action {
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NORMALIZE_COPY,
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NORMALIZE_SKIP,
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NORMALIZE_AS_WHITESPACE,
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NORMALIZE_ADD_32
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};
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/* use shorter names in the table */
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#define IGN NORMALIZE_SKIP
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#define WSP NORMALIZE_AS_WHITESPACE
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#define A32 NORMALIZE_ADD_32
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#define NOP NORMALIZE_COPY
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/*
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* whitespace: \t, \n, \f, \v, \r, [ ]
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* nop: all characters 0x20 < c < 0x80, that are not A32 and WSP
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* tolowercase: all uppercase characters
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* ignore: control character < 0x20 that are not whitespace, and all > 0x7f
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*/
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static const enum normalize_action char_action[256] = {
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IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, WSP, WSP, WSP, WSP, WSP, IGN, IGN,
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IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN,
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WSP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, /* 0x20 - 0x2f */
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NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP,
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NOP, A32, A32, A32, A32, A32, A32, A32, A32, A32, A32, A32, A32, A32, A32, A32,
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A32, A32, A32, A32, A32, A32, A32, A32, A32, A32, A32, NOP, NOP, NOP, NOP, NOP,
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NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP,
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NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, /* 0x70 - 0x7f */
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IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN,
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IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN,
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IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN,
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IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN,
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IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN,
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IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN,
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IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN,
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IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN, IGN};
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/* Normalizes the text at @buf of length @buf_len, @buf can include \0 characters.
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* Stores the normalized text in @state's buffer.
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* Returns how many bytes it consumed of the input. */
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size_t text_normalize_buffer(struct text_norm_state *state, const unsigned char *buf, const size_t buf_len)
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{
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size_t i;
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const unsigned char *out_end = state->out + state->out_len;
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unsigned char *p = state->out + state->out_pos;
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for (i = 0; i < buf_len && p < out_end; i++) {
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unsigned char c = buf[i];
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switch (char_action[c]) {
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case NORMALIZE_SKIP:
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continue;
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case NORMALIZE_AS_WHITESPACE:
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/* convert consecutive whitespaces to a single space */
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if (!state->space_written) {
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*p++ = ' ';
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}
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state->space_written = 1;
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continue;
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case NORMALIZE_ADD_32:
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/* aka uppercase to lowercase */
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c += 32;
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/* fall through */
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case NORMALIZE_COPY:
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state->space_written = 0;
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*p++ = c;
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}
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}
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state->out_pos = p - state->out;
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return i;
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}
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/* Normalizes the text in @fmap and stores the result in @state's buffer.
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* Returns number of characters written to buffer. */
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size_t text_normalize_map(struct text_norm_state *state, fmap_t *map, size_t offset)
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{
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const unsigned char *map_loc;
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unsigned int map_pgsz;
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uint64_t map_len;
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size_t buff_len;
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size_t acc;
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size_t acc_total;
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size_t acc_len;
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map_len = map->len;
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map_pgsz = map->pgsz;
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buff_len = state->out_len;
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acc_total = 0;
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acc = 0;
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while (1) {
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/* Break out if we've reached the end of the map or our buffer. */
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if (!(acc_len = MIN_3(map_pgsz, map_len - offset, buff_len - acc_total))) break;
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/* If map_loc is NULL, then there's nothing left to do but recover. */
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if (!(map_loc = fmap_need_off_once(map, offset, acc_len))) break;
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offset += acc_len;
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/* If we didn't normalize anything, no need to update values, just break out. */
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if (!(acc = text_normalize_buffer(state, map_loc, acc_len))) break;
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acc_total += acc;
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}
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return acc_total;
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}
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