denyhosts/clamav/libclamav_rust/.cargo/vendor/gif/README.md

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2023-01-14 18:28:39 +08:00
# GIF en- and decoding library [![Build Status](https://github.com/image-rs/image-gif/workflows/Rust%20CI/badge.svg)](https://github.com/image-rs/image-gif/actions)
GIF en- and decoder written in Rust ([API Documentation](https://docs.rs/gif/)).
# GIF encoding and decoding library
This library provides all functions necessary to de- and encode GIF files.
## High level interface
The high level interface consists of the two types
[`Encoder`](https://docs.rs/gif/*/gif/struct.Encoder.html) and [`Decoder`](https://docs.rs/gif/*/gif/struct.Decoder.html).
### Decoding GIF files
```rust
// Open the file
use std::fs::File;
let input = File::open("tests/samples/sample_1.gif").unwrap();
// Configure the decoder such that it will expand the image to RGBA.
let mut options = gif::DecodeOptions::new();
options.set_color_output(gif::ColorOutput::RGBA);
// Read the file header
let mut decoder = options.read_info(input).unwrap();
while let Some(frame) = decoder.read_next_frame().unwrap() {
// Process every frame
}
```
### Encoding GIF files
The encoder can be used to save simple computer generated images:
```rust
use gif::{Frame, Encoder, Repeat};
use std::fs::File;
use std::borrow::Cow;
let color_map = &[0xFF, 0xFF, 0xFF, 0, 0, 0];
let (width, height) = (6, 6);
let beacon_states = [[
0, 0, 0, 0, 0, 0,
0, 1, 1, 0, 0, 0,
0, 1, 1, 0, 0, 0,
0, 0, 0, 1, 1, 0,
0, 0, 0, 1, 1, 0,
0, 0, 0, 0, 0, 0,
], [
0, 0, 0, 0, 0, 0,
0, 1, 1, 0, 0, 0,
0, 1, 0, 0, 0, 0,
0, 0, 0, 0, 1, 0,
0, 0, 0, 1, 1, 0,
0, 0, 0, 0, 0, 0,
]];
let mut image = File::create("target/beacon.gif").unwrap();
let mut encoder = Encoder::new(&mut image, width, height, color_map).unwrap();
encoder.set_repeat(Repeat::Infinite).unwrap();
for state in &beacon_states {
let mut frame = Frame::default();
frame.width = width;
frame.height = height;
frame.buffer = Cow::Borrowed(&*state);
encoder.write_frame(&frame).unwrap();
}
```
[`Frame::from_*`](https://docs.rs/gif/*/gif/struct.Frame.html) can be used to convert a true color image to a paletted
image with a maximum of 256 colors:
```rust
use std::fs::File;
// Get pixel data from some source
let mut pixels: Vec<u8> = vec![0; 30_000];
// Create frame from data
let frame = gif::Frame::from_rgb(100, 100, &mut *pixels);
// Create encoder
let mut image = File::create("target/indexed_color.gif").unwrap();
let mut encoder = gif::Encoder::new(&mut image, frame.width, frame.height, &[]).unwrap();
// Write frame to file
encoder.write_frame(&frame).unwrap();
```