2022-10-22 18:41:00 +08:00
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/*
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* Copyright (C) 2013-2022 Cisco Systems, Inc. and/or its affiliates. All rights reserved.
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* Copyright (C) 2007-2013 Sourcefire, Inc.
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*
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* Authors: Nigel Horne
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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* MA 02110-1301, USA.
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*
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* TODO: Allow individual items to be updated or removed
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*
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* It is up to the caller to create a mutex for the table if needed
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*/
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#if HAVE_CONFIG_H
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#include "clamav-config.h"
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#endif
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#include <stdlib.h>
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#include <string.h>
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#ifdef HAVE_STRINGS_H
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#include <strings.h>
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#endif
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#include <assert.h>
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#include "clamav.h"
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#include "table.h"
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#include "others.h"
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struct table *
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tableCreate(void)
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{
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return (struct table *)cli_calloc(1, sizeof(struct table));
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}
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void tableDestroy(table_t *table)
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{
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tableEntry *tableItem;
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assert(table != NULL);
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tableItem = table->tableHead;
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while (tableItem) {
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tableEntry *tableNext = tableItem->next;
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if (tableItem->key)
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free(tableItem->key);
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free(tableItem);
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tableItem = tableNext;
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}
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free(table);
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}
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/*
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* Returns the value, or -1 for failure
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*/
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int tableInsert(table_t *table, const char *key, int value)
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{
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const int v = tableFind(table, key);
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if (v > 0) /* duplicate key */
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return (v == value) ? value : -1; /* allow real dups */
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assert(value != -1); /* that would confuse us */
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if (table->tableHead == NULL)
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table->tableLast = table->tableHead = (tableEntry *)cli_malloc(sizeof(tableEntry));
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else {
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/*
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2023-01-14 18:28:39 +08:00
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* Re-use deleted items
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*/
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2022-10-22 18:41:00 +08:00
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if (table->flags & TABLE_HAS_DELETED_ENTRIES) {
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tableEntry *tableItem;
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assert(table->tableHead != NULL);
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for (tableItem = table->tableHead; tableItem; tableItem = tableItem->next)
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if (tableItem->key == NULL) {
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/* This item has been deleted */
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tableItem->key = cli_strdup(key);
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tableItem->value = value;
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return value;
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}
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table->flags &= ~TABLE_HAS_DELETED_ENTRIES;
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}
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table->tableLast = table->tableLast->next =
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(tableEntry *)cli_malloc(sizeof(tableEntry));
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}
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if (table->tableLast == NULL) {
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cli_dbgmsg("tableInsert: Unable to allocate memory for table\n");
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return -1;
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}
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table->tableLast->next = NULL;
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table->tableLast->key = cli_strdup(key);
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table->tableLast->value = value;
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return value;
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}
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/*
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* Returns the value - -1 for not found. This means the value of a valid key
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* can't be -1 :-(
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*
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* Linear search. Since tables are rarely more than 3 or 4 in size, and never
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* reach double figures, there's no need for optimization
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*/
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int tableFind(const table_t *table, const char *key)
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{
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const tableEntry *tableItem;
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#ifdef CL_DEBUG
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int cost;
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#endif
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assert(table != NULL);
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if (key == NULL)
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return -1; /* not treated as a fatal error */
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#ifdef CL_DEBUG
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cost = 0;
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#endif
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for (tableItem = table->tableHead; tableItem; tableItem = tableItem->next) {
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#ifdef CL_DEBUG
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cost++;
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#endif
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if (tableItem->key && (strcasecmp(tableItem->key, key) == 0)) {
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#ifdef CL_DEBUG
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cli_dbgmsg("tableFind: Cost of '%s' = %d\n", key, cost);
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#endif
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return tableItem->value;
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}
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}
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return -1; /* not found */
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}
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/*
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* Change a value in the table. If the key isn't in the table insert it
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* Returns -1 for error, otherwise the new value
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*/
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int tableUpdate(table_t *table, const char *key, int new_value)
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{
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tableEntry *tableItem;
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assert(table != NULL);
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if (key == NULL)
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return -1; /* not treated as a fatal error */
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for (tableItem = table->tableHead; tableItem; tableItem = tableItem->next)
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if (tableItem->key && (strcasecmp(tableItem->key, key) == 0)) {
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tableItem->value = new_value;
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return new_value;
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}
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/* not found */
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return tableInsert(table, key, new_value);
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}
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/*
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* Remove an item from the table
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*/
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void tableRemove(table_t *table, const char *key)
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{
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tableEntry *tableItem;
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assert(table != NULL);
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if (key == NULL)
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return; /* not treated as a fatal error */
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for (tableItem = table->tableHead; tableItem; tableItem = tableItem->next)
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if (tableItem->key && (strcasecmp(tableItem->key, key) == 0)) {
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free(tableItem->key);
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tableItem->key = NULL;
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table->flags |= TABLE_HAS_DELETED_ENTRIES;
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/* don't break, duplicate keys are allowed */
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}
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}
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void tableIterate(table_t *table, void (*callback)(char *key, int value, void *arg), void *arg)
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{
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tableEntry *tableItem;
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if (table == NULL)
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return;
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for (tableItem = table->tableHead; tableItem; tableItem = tableItem->next)
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if (tableItem->key) /* check node has not been deleted */
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(*callback)(tableItem->key, tableItem->value, arg);
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}
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