# Crunchy The crunchy unroller - deterministically unroll constant loops. For number "crunching". The Rust optimizer will unroll constant loops that don't use the loop variable, like this: ```rust for _ in 0..100 { println!("Hello!"); } ``` However, using the loop variable will cause it to never unroll the loop. This is unfortunate because it means that you can't constant-fold the loop variable, and if you end up stomping on the registers it will have to do a load for each iteration. This crate ensures that your code is unrolled and const-folded. It only works on literals, unfortunately, but there's a work-around: ```rust debug_assert_eq!(MY_CONSTANT, 100); unroll! { for i in 0..100 { println!("Iteration {}", i); } } ``` This means that your tests will catch if you redefine the constant. To default maximum number of loops to unroll is `64`, but that can be easily increased using the cargo features: * `limit_128` * `limit_256` * `limit_512` * `limit_1024` * `limit_2048`