denyhosts/clamav/libclamav/table.c

211 lines
5.4 KiB
C

/*
* Copyright (C) 2013-2022 Cisco Systems, Inc. and/or its affiliates. All rights reserved.
* Copyright (C) 2007-2013 Sourcefire, Inc.
*
* Authors: Nigel Horne
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301, USA.
*
* TODO: Allow individual items to be updated or removed
*
* It is up to the caller to create a mutex for the table if needed
*/
#if HAVE_CONFIG_H
#include "clamav-config.h"
#endif
#include <stdlib.h>
#include <string.h>
#ifdef HAVE_STRINGS_H
#include <strings.h>
#endif
#include <assert.h>
#include "clamav.h"
#include "table.h"
#include "others.h"
struct table *
tableCreate(void)
{
return (struct table *)cli_calloc(1, sizeof(struct table));
}
void tableDestroy(table_t *table)
{
tableEntry *tableItem;
assert(table != NULL);
tableItem = table->tableHead;
while (tableItem) {
tableEntry *tableNext = tableItem->next;
if (tableItem->key)
free(tableItem->key);
free(tableItem);
tableItem = tableNext;
}
free(table);
}
/*
* Returns the value, or -1 for failure
*/
int tableInsert(table_t *table, const char *key, int value)
{
const int v = tableFind(table, key);
if (v > 0) /* duplicate key */
return (v == value) ? value : -1; /* allow real dups */
assert(value != -1); /* that would confuse us */
if (table->tableHead == NULL)
table->tableLast = table->tableHead = (tableEntry *)cli_malloc(sizeof(tableEntry));
else {
/*
* Re-use deleted items
*/
if (table->flags & TABLE_HAS_DELETED_ENTRIES) {
tableEntry *tableItem;
assert(table->tableHead != NULL);
for (tableItem = table->tableHead; tableItem; tableItem = tableItem->next)
if (tableItem->key == NULL) {
/* This item has been deleted */
tableItem->key = cli_strdup(key);
tableItem->value = value;
return value;
}
table->flags &= ~TABLE_HAS_DELETED_ENTRIES;
}
table->tableLast = table->tableLast->next =
(tableEntry *)cli_malloc(sizeof(tableEntry));
}
if (table->tableLast == NULL) {
cli_dbgmsg("tableInsert: Unable to allocate memory for table\n");
return -1;
}
table->tableLast->next = NULL;
table->tableLast->key = cli_strdup(key);
table->tableLast->value = value;
return value;
}
/*
* Returns the value - -1 for not found. This means the value of a valid key
* can't be -1 :-(
*
* Linear search. Since tables are rarely more than 3 or 4 in size, and never
* reach double figures, there's no need for optimization
*/
int tableFind(const table_t *table, const char *key)
{
const tableEntry *tableItem;
#ifdef CL_DEBUG
int cost;
#endif
assert(table != NULL);
if (key == NULL)
return -1; /* not treated as a fatal error */
#ifdef CL_DEBUG
cost = 0;
#endif
for (tableItem = table->tableHead; tableItem; tableItem = tableItem->next) {
#ifdef CL_DEBUG
cost++;
#endif
if (tableItem->key && (strcasecmp(tableItem->key, key) == 0)) {
#ifdef CL_DEBUG
cli_dbgmsg("tableFind: Cost of '%s' = %d\n", key, cost);
#endif
return tableItem->value;
}
}
return -1; /* not found */
}
/*
* Change a value in the table. If the key isn't in the table insert it
* Returns -1 for error, otherwise the new value
*/
int tableUpdate(table_t *table, const char *key, int new_value)
{
tableEntry *tableItem;
assert(table != NULL);
if (key == NULL)
return -1; /* not treated as a fatal error */
for (tableItem = table->tableHead; tableItem; tableItem = tableItem->next)
if (tableItem->key && (strcasecmp(tableItem->key, key) == 0)) {
tableItem->value = new_value;
return new_value;
}
/* not found */
return tableInsert(table, key, new_value);
}
/*
* Remove an item from the table
*/
void tableRemove(table_t *table, const char *key)
{
tableEntry *tableItem;
assert(table != NULL);
if (key == NULL)
return; /* not treated as a fatal error */
for (tableItem = table->tableHead; tableItem; tableItem = tableItem->next)
if (tableItem->key && (strcasecmp(tableItem->key, key) == 0)) {
free(tableItem->key);
tableItem->key = NULL;
table->flags |= TABLE_HAS_DELETED_ENTRIES;
/* don't break, duplicate keys are allowed */
}
}
void tableIterate(table_t *table, void (*callback)(char *key, int value, void *arg), void *arg)
{
tableEntry *tableItem;
if (table == NULL)
return;
for (tableItem = table->tableHead; tableItem; tableItem = tableItem->next)
if (tableItem->key) /* check node has not been deleted */
(*callback)(tableItem->key, tableItem->value, arg);
}