226 lines
8.9 KiB
Rust
226 lines
8.9 KiB
Rust
//! Implementation of the Eisel-Lemire algorithm.
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//!
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//! This is adapted from [fast-float-rust](https://github.com/aldanor/fast-float-rust),
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//! a port of [fast_float](https://github.com/fastfloat/fast_float) to Rust.
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#![cfg(not(feature = "compact"))]
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#![doc(hidden)]
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use crate::extended_float::ExtendedFloat;
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use crate::num::Float;
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use crate::number::Number;
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use crate::table::{LARGEST_POWER_OF_FIVE, POWER_OF_FIVE_128, SMALLEST_POWER_OF_FIVE};
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/// Ensure truncation of digits doesn't affect our computation, by doing 2 passes.
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#[inline]
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pub fn lemire<F: Float>(num: &Number) -> ExtendedFloat {
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// If significant digits were truncated, then we can have rounding error
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// only if `mantissa + 1` produces a different result. We also avoid
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// redundantly using the Eisel-Lemire algorithm if it was unable to
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// correctly round on the first pass.
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let mut fp = compute_float::<F>(num.exponent, num.mantissa);
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if num.many_digits && fp.exp >= 0 && fp != compute_float::<F>(num.exponent, num.mantissa + 1) {
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// Need to re-calculate, since the previous values are rounded
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// when the slow path algorithm expects a normalized extended float.
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fp = compute_error::<F>(num.exponent, num.mantissa);
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}
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fp
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}
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/// Compute a float using an extended-precision representation.
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///
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/// Fast conversion of a the significant digits and decimal exponent
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/// a float to a extended representation with a binary float. This
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/// algorithm will accurately parse the vast majority of cases,
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/// and uses a 128-bit representation (with a fallback 192-bit
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/// representation).
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///
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/// This algorithm scales the exponent by the decimal exponent
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/// using pre-computed powers-of-5, and calculates if the
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/// representation can be unambiguously rounded to the nearest
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/// machine float. Near-halfway cases are not handled here,
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/// and are represented by a negative, biased binary exponent.
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///
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/// The algorithm is described in detail in "Daniel Lemire, Number Parsing
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/// at a Gigabyte per Second" in section 5, "Fast Algorithm", and
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/// section 6, "Exact Numbers And Ties", available online:
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/// <https://arxiv.org/abs/2101.11408.pdf>.
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pub fn compute_float<F: Float>(q: i32, mut w: u64) -> ExtendedFloat {
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let fp_zero = ExtendedFloat {
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mant: 0,
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exp: 0,
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};
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let fp_inf = ExtendedFloat {
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mant: 0,
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exp: F::INFINITE_POWER,
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};
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// Short-circuit if the value can only be a literal 0 or infinity.
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if w == 0 || q < F::SMALLEST_POWER_OF_TEN {
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return fp_zero;
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} else if q > F::LARGEST_POWER_OF_TEN {
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return fp_inf;
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}
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// Normalize our significant digits, so the most-significant bit is set.
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let lz = w.leading_zeros() as i32;
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w <<= lz;
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let (lo, hi) = compute_product_approx(q, w, F::MANTISSA_SIZE as usize + 3);
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if lo == 0xFFFF_FFFF_FFFF_FFFF {
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// If we have failed to approximate w x 5^-q with our 128-bit value.
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// Since the addition of 1 could lead to an overflow which could then
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// round up over the half-way point, this can lead to improper rounding
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// of a float.
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//
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// However, this can only occur if q ∈ [-27, 55]. The upper bound of q
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// is 55 because 5^55 < 2^128, however, this can only happen if 5^q > 2^64,
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// since otherwise the product can be represented in 64-bits, producing
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// an exact result. For negative exponents, rounding-to-even can
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// only occur if 5^-q < 2^64.
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//
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// For detailed explanations of rounding for negative exponents, see
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// <https://arxiv.org/pdf/2101.11408.pdf#section.9.1>. For detailed
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// explanations of rounding for positive exponents, see
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// <https://arxiv.org/pdf/2101.11408.pdf#section.8>.
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let inside_safe_exponent = (q >= -27) && (q <= 55);
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if !inside_safe_exponent {
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return compute_error_scaled::<F>(q, hi, lz);
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}
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}
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let upperbit = (hi >> 63) as i32;
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let mut mantissa = hi >> (upperbit + 64 - F::MANTISSA_SIZE - 3);
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let mut power2 = power(q) + upperbit - lz - F::MINIMUM_EXPONENT;
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if power2 <= 0 {
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if -power2 + 1 >= 64 {
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// Have more than 64 bits below the minimum exponent, must be 0.
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return fp_zero;
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}
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// Have a subnormal value.
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mantissa >>= -power2 + 1;
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mantissa += mantissa & 1;
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mantissa >>= 1;
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power2 = (mantissa >= (1_u64 << F::MANTISSA_SIZE)) as i32;
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return ExtendedFloat {
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mant: mantissa,
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exp: power2,
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};
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}
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// Need to handle rounding ties. Normally, we need to round up,
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// but if we fall right in between and and we have an even basis, we
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// need to round down.
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//
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// This will only occur if:
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// 1. The lower 64 bits of the 128-bit representation is 0.
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// IE, 5^q fits in single 64-bit word.
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// 2. The least-significant bit prior to truncated mantissa is odd.
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// 3. All the bits truncated when shifting to mantissa bits + 1 are 0.
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//
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// Or, we may fall between two floats: we are exactly halfway.
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if lo <= 1
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&& q >= F::MIN_EXPONENT_ROUND_TO_EVEN
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&& q <= F::MAX_EXPONENT_ROUND_TO_EVEN
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&& mantissa & 3 == 1
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&& (mantissa << (upperbit + 64 - F::MANTISSA_SIZE - 3)) == hi
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{
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// Zero the lowest bit, so we don't round up.
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mantissa &= !1_u64;
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}
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// Round-to-even, then shift the significant digits into place.
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mantissa += mantissa & 1;
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mantissa >>= 1;
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if mantissa >= (2_u64 << F::MANTISSA_SIZE) {
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// Rounding up overflowed, so the carry bit is set. Set the
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// mantissa to 1 (only the implicit, hidden bit is set) and
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// increase the exponent.
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mantissa = 1_u64 << F::MANTISSA_SIZE;
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power2 += 1;
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}
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// Zero out the hidden bit.
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mantissa &= !(1_u64 << F::MANTISSA_SIZE);
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if power2 >= F::INFINITE_POWER {
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// Exponent is above largest normal value, must be infinite.
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return fp_inf;
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}
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ExtendedFloat {
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mant: mantissa,
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exp: power2,
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}
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}
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/// Fallback algorithm to calculate the non-rounded representation.
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/// This calculates the extended representation, and then normalizes
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/// the resulting representation, so the high bit is set.
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#[inline]
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pub fn compute_error<F: Float>(q: i32, mut w: u64) -> ExtendedFloat {
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let lz = w.leading_zeros() as i32;
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w <<= lz;
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let hi = compute_product_approx(q, w, F::MANTISSA_SIZE as usize + 3).1;
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compute_error_scaled::<F>(q, hi, lz)
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}
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/// Compute the error from a mantissa scaled to the exponent.
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#[inline]
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pub fn compute_error_scaled<F: Float>(q: i32, mut w: u64, lz: i32) -> ExtendedFloat {
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// Want to normalize the float, but this is faster than ctlz on most architectures.
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let hilz = (w >> 63) as i32 ^ 1;
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w <<= hilz;
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let power2 = power(q as i32) + F::EXPONENT_BIAS - hilz - lz - 62;
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ExtendedFloat {
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mant: w,
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exp: power2 + F::INVALID_FP,
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}
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}
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/// Calculate a base 2 exponent from a decimal exponent.
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/// This uses a pre-computed integer approximation for
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/// log2(10), where 217706 / 2^16 is accurate for the
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/// entire range of non-finite decimal exponents.
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#[inline]
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fn power(q: i32) -> i32 {
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(q.wrapping_mul(152_170 + 65536) >> 16) + 63
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}
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#[inline]
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fn full_multiplication(a: u64, b: u64) -> (u64, u64) {
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let r = (a as u128) * (b as u128);
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(r as u64, (r >> 64) as u64)
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}
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// This will compute or rather approximate w * 5**q and return a pair of 64-bit words
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// approximating the result, with the "high" part corresponding to the most significant
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// bits and the low part corresponding to the least significant bits.
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fn compute_product_approx(q: i32, w: u64, precision: usize) -> (u64, u64) {
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debug_assert!(q >= SMALLEST_POWER_OF_FIVE);
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debug_assert!(q <= LARGEST_POWER_OF_FIVE);
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debug_assert!(precision <= 64);
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let mask = if precision < 64 {
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0xFFFF_FFFF_FFFF_FFFF_u64 >> precision
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} else {
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0xFFFF_FFFF_FFFF_FFFF_u64
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};
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// 5^q < 2^64, then the multiplication always provides an exact value.
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// That means whenever we need to round ties to even, we always have
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// an exact value.
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let index = (q - SMALLEST_POWER_OF_FIVE) as usize;
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let (lo5, hi5) = POWER_OF_FIVE_128[index];
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// Only need one multiplication as long as there is 1 zero but
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// in the explicit mantissa bits, +1 for the hidden bit, +1 to
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// determine the rounding direction, +1 for if the computed
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// product has a leading zero.
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let (mut first_lo, mut first_hi) = full_multiplication(w, lo5);
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if first_hi & mask == mask {
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// Need to do a second multiplication to get better precision
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// for the lower product. This will always be exact
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// where q is < 55, since 5^55 < 2^128. If this wraps,
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// then we need to need to round up the hi product.
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let (_, second_hi) = full_multiplication(w, hi5);
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first_lo = first_lo.wrapping_add(second_hi);
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if second_hi > first_lo {
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first_hi += 1;
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}
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}
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(first_lo, first_hi)
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}
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