2020-09-02 16:47:03 +08:00
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/* Generate random integers.
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2022-07-28 14:16:50 +08:00
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Copyright (C) 2006-2022 Free Software Foundation, Inc.
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2020-09-02 16:47:03 +08:00
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>. */
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/* Written by Paul Eggert. */
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#include <config.h>
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#include "randint.h"
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#include <errno.h>
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#include <limits.h>
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#include <stdlib.h>
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#include <string.h>
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#if TEST
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# include <inttypes.h>
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# include <stdio.h>
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int
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main (int argc, char **argv)
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{
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randint i;
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randint n = strtoumax (argv[1], NULL, 10);
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randint choices = strtoumax (argv[2], NULL, 10);
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char const *name = argv[3];
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struct randint_source *ints = randint_all_new (name, SIZE_MAX);
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for (i = 0; i < n; i++)
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printf ("%"PRIuMAX"\n", randint_choose (ints, choices));
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return (randint_all_free (ints) == 0 ? EXIT_SUCCESS : EXIT_FAILURE);
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}
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#endif
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#include "xalloc.h"
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/* A source of random data for generating random integers. */
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struct randint_source
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{
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/* The source of random bytes. */
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struct randread_source *source;
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/* RANDNUM is a buffered random integer, whose information has not
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yet been delivered to the caller. It is uniformly distributed in
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the range 0 <= RANDNUM <= RANDMAX. If RANDMAX is zero, then
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RANDNUM must be zero (and in some sense it is not really
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"random"). */
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randint randnum;
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randint randmax;
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};
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/* Create a new randint_source from SOURCE. */
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struct randint_source *
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randint_new (struct randread_source *source)
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{
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struct randint_source *s = xmalloc (sizeof *s);
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s->source = source;
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s->randnum = s->randmax = 0;
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return s;
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}
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/* Create a new randint_source by creating a randread_source from
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NAME and ESTIMATED_BYTES. Return NULL (setting errno) if
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unsuccessful. */
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struct randint_source *
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randint_all_new (char const *name, size_t bytes_bound)
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{
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struct randread_source *source = randread_new (name, bytes_bound);
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return (source ? randint_new (source) : NULL);
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}
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/* Return the random data source of *S. */
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struct randread_source *
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randint_get_source (struct randint_source const *s)
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{
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return s->source;
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}
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/* HUGE_BYTES is true on hosts hosts where randint and unsigned char
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have the same width and where shifting by the word size therefore
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has undefined behavior. */
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enum { HUGE_BYTES = RANDINT_MAX == UCHAR_MAX };
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/* Return X shifted left by CHAR_BIT bits. */
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static inline randint shift_left (randint x)
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{
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return HUGE_BYTES ? 0 : x << CHAR_BIT;
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}
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/* Consume random data from *S to generate a random number in the range
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0 .. GENMAX. */
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randint
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randint_genmax (struct randint_source *s, randint genmax)
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{
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struct randread_source *source = s->source;
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randint randnum = s->randnum;
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randint randmax = s->randmax;
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randint choices = genmax + 1;
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while (1)
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{
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if (randmax < genmax)
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{
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/* Calculate how many input bytes will be needed, and read
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the bytes. */
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size_t i = 0;
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randint rmax = randmax;
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unsigned char buf[sizeof randnum];
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do
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{
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rmax = shift_left (rmax) + UCHAR_MAX;
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i++;
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}
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while (rmax < genmax);
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randread (source, buf, i);
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/* Increase RANDMAX by appending random bytes to RANDNUM and
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UCHAR_MAX to RANDMAX until RANDMAX is no less than
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GENMAX. This may lose up to CHAR_BIT bits of information
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if (HUGE_BYTES ? 0 : RANDINT_MAX >> CHAR_BIT) < GENMAX,
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but it is not worth the programming hassle of saving
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these bits since GENMAX is rarely that large in practice. */
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i = 0;
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do
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{
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randnum = shift_left (randnum) + buf[i];
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randmax = shift_left (randmax) + UCHAR_MAX;
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i++;
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}
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while (randmax < genmax);
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}
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if (randmax == genmax)
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{
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s->randnum = s->randmax = 0;
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return randnum;
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}
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else
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{
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/* GENMAX < RANDMAX, so attempt to generate a random number
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by taking RANDNUM modulo GENMAX+1. This will choose
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fairly so long as RANDNUM falls within an integral
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multiple of GENMAX+1; otherwise, LAST_USABLE_CHOICE < RANDNUM,
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so discard this attempt and try again.
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Since GENMAX cannot be RANDINT_MAX, CHOICES cannot be
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zero and there is no need to worry about dividing by
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zero. */
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randint excess_choices = randmax - genmax;
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randint unusable_choices = excess_choices % choices;
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randint last_usable_choice = randmax - unusable_choices;
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randint reduced_randnum = randnum % choices;
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if (randnum <= last_usable_choice)
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{
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s->randnum = randnum / choices;
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s->randmax = excess_choices / choices;
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return reduced_randnum;
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}
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/* Retry, but retain the randomness from the fact that RANDNUM fell
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into the range LAST_USABLE_CHOICE+1 .. RANDMAX. */
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randnum = reduced_randnum;
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randmax = unusable_choices - 1;
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}
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}
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}
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/* Clear *S so that it no longer contains undelivered random data. */
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void
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randint_free (struct randint_source *s)
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{
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explicit_bzero (s, sizeof *s);
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free (s);
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}
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/* Likewise, but also clear the underlying randread object. Return
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0 if successful, -1 (setting errno) otherwise. */
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int
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randint_all_free (struct randint_source *s)
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{
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int r = randread_free (s->source);
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int e = errno;
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randint_free (s);
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errno = e;
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return r;
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}
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