38 lines
1.3 KiB
C
38 lines
1.3 KiB
C
/* Generate buffers of random data.
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Copyright (C) 2006-2022 Free Software Foundation, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>. */
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/* Written by Paul Eggert. */
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#ifndef RANDREAD_H
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# define RANDREAD_H 1
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# include <stddef.h>
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struct randread_source;
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int randread_free (struct randread_source *) _GL_ATTRIBUTE_NONNULL ();
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struct randread_source *randread_new (char const *, size_t)
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_GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC (randread_free, 1);
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void randread (struct randread_source *, void *, size_t)
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_GL_ATTRIBUTE_NONNULL ();
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void randread_set_handler (struct randread_source *, void (*) (void const *))
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_GL_ATTRIBUTE_NONNULL ();
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void randread_set_handler_arg (struct randread_source *, void const *)
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_GL_ATTRIBUTE_NONNULL ((1));
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#endif
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