216 lines
6.8 KiB
C
216 lines
6.8 KiB
C
/* Unicode character output to streams with locale dependent encoding.
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Copyright (C) 2000-2003, 2006, 2008-2020 Free Software Foundation, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>. */
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/* Written by Bruno Haible <haible@clisp.cons.org>. */
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#include <config.h>
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/* Specification. */
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#include "unicodeio.h"
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#include <stdio.h>
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#include <string.h>
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#include <errno.h>
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#if HAVE_ICONV
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# include <iconv.h>
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#endif
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#include <error.h>
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#include "gettext.h"
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#define _(msgid) gettext (msgid)
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#define N_(msgid) msgid
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#include "localcharset.h"
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#include "unistr.h"
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/* When we pass a Unicode character to iconv(), we must pass it in a
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suitable encoding. The standardized Unicode encodings are
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UTF-8, UCS-2, UCS-4, UTF-16, UTF-16BE, UTF-16LE, UTF-7.
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UCS-2 supports only characters up to \U0000FFFF.
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UTF-16 and variants support only characters up to \U0010FFFF.
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UTF-7 is way too complex and not supported by glibc-2.1.
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UCS-4 specification leaves doubts about endianness and byte order
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mark. glibc currently interprets it as big endian without byte order
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mark, but this is not backed by an RFC.
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So we use UTF-8. It supports characters up to \U7FFFFFFF and is
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unambiguously defined. */
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/* Luckily, the encoding's name is platform independent. */
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#define UTF8_NAME "UTF-8"
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/* Converts the Unicode character CODE to its multibyte representation
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in the current locale and calls the SUCCESS callback on the resulting
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byte sequence. If an error occurs, invokes the FAILURE callback instead,
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passing it CODE and an English error string.
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Returns whatever the callback returned.
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Assumes that the locale doesn't change between two calls. */
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long
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unicode_to_mb (unsigned int code,
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long (*success) (const char *buf, size_t buflen,
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void *callback_arg),
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long (*failure) (unsigned int code, const char *msg,
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void *callback_arg),
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void *callback_arg)
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{
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static int initialized;
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static int is_utf8;
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#if HAVE_ICONV
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static iconv_t utf8_to_local;
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#endif
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char inbuf[6];
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int count;
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if (!initialized)
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{
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const char *charset = locale_charset ();
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is_utf8 = !strcmp (charset, UTF8_NAME);
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#if HAVE_ICONV
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if (!is_utf8)
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{
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utf8_to_local = iconv_open (charset, UTF8_NAME);
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if (utf8_to_local == (iconv_t)(-1))
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/* For an unknown encoding, assume ASCII. */
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utf8_to_local = iconv_open ("ASCII", UTF8_NAME);
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}
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#endif
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initialized = 1;
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}
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/* Test whether the utf8_to_local converter is available at all. */
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if (!is_utf8)
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{
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#if HAVE_ICONV
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if (utf8_to_local == (iconv_t)(-1))
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return failure (code, N_("iconv function not usable"), callback_arg);
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#else
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return failure (code, N_("iconv function not available"), callback_arg);
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#endif
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}
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/* Convert the character to UTF-8. */
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count = u8_uctomb ((unsigned char *) inbuf, code, sizeof (inbuf));
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if (count < 0)
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return failure (code, N_("character out of range"), callback_arg);
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#if HAVE_ICONV
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if (!is_utf8)
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{
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char outbuf[25];
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const char *inptr;
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size_t inbytesleft;
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char *outptr;
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size_t outbytesleft;
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size_t res;
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inptr = inbuf;
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inbytesleft = count;
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outptr = outbuf;
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outbytesleft = sizeof (outbuf);
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/* Convert the character from UTF-8 to the locale's charset. */
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res = iconv (utf8_to_local,
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(ICONV_CONST char **)&inptr, &inbytesleft,
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&outptr, &outbytesleft);
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if (inbytesleft > 0 || res == (size_t)(-1)
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/* Irix iconv() inserts a NUL byte if it cannot convert. */
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# if !defined _LIBICONV_VERSION && (defined sgi || defined __sgi)
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|| (res > 0 && code != 0 && outptr - outbuf == 1 && *outbuf == '\0')
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# endif
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)
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return failure (code, NULL, callback_arg);
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/* Avoid glibc-2.1 bug and Solaris 7 bug. */
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# if defined _LIBICONV_VERSION \
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|| !(((__GLIBC__ - 0 == 2 && __GLIBC_MINOR__ - 0 <= 1) \
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&& !defined __UCLIBC__) \
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|| defined __sun)
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/* Get back to the initial shift state. */
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res = iconv (utf8_to_local, NULL, NULL, &outptr, &outbytesleft);
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if (res == (size_t)(-1))
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return failure (code, NULL, callback_arg);
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# endif
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return success (outbuf, outptr - outbuf, callback_arg);
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}
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#endif
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/* At this point, is_utf8 is true, so no conversion is needed. */
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return success (inbuf, count, callback_arg);
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}
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/* Simple success callback that outputs the converted string.
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The STREAM is passed as callback_arg. */
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long
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fwrite_success_callback (const char *buf, size_t buflen, void *callback_arg)
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{
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FILE *stream = (FILE *) callback_arg;
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/* The return value of fwrite can be ignored here, because under normal
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conditions (STREAM is an open stream and not wide-character oriented)
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when fwrite() returns a value != buflen it also sets STREAM's error
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indicator. */
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fwrite (buf, 1, buflen, stream);
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return 0;
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}
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/* Simple failure callback that displays an error and exits. */
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static long
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exit_failure_callback (unsigned int code, const char *msg,
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void *callback_arg _GL_UNUSED)
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{
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if (msg == NULL)
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error (1, 0, _("cannot convert U+%04X to local character set"), code);
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else
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error (1, 0, _("cannot convert U+%04X to local character set: %s"), code,
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gettext (msg));
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return -1;
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}
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/* Simple failure callback that displays a fallback representation in plain
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ASCII, using the same notation as ISO C99 strings. */
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static long
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fallback_failure_callback (unsigned int code,
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const char *msg _GL_UNUSED,
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void *callback_arg)
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{
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FILE *stream = (FILE *) callback_arg;
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if (code < 0x10000)
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fprintf (stream, "\\u%04X", code);
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else
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fprintf (stream, "\\U%08X", code);
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return -1;
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}
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/* Outputs the Unicode character CODE to the output stream STREAM.
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Upon failure, exit if exit_on_error is true, otherwise output a fallback
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notation. */
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void
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print_unicode_char (FILE *stream, unsigned int code, int exit_on_error)
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{
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unicode_to_mb (code, fwrite_success_callback,
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exit_on_error
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? exit_failure_callback
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: fallback_failure_callback,
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stream);
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}
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