538 lines
13 KiB
C
538 lines
13 KiB
C
/*
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* Copyright (c) 2001-2004 Swedish Institute of Computer Science.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification,
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* are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT
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* SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT
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* OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
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* IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY
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* OF SUCH DAMAGE.
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*
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* This file is part of the lwIP TCP/IP stack.
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*
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* Author: Adam Dunkels <adam@sics.se>
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*
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*/
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/* inet.c
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*
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* Functions common to all TCP/IP modules, such as the Internet checksum and the
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* byte order functions.
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*
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*/
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#include "lwip/opt.h"
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#include "lwip/arch.h"
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#include "lwip/def.h"
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#include "lwip/inet.h"
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#include "lwip/sys.h"
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/* These are some reference implementations of the checksum algorithm, with the
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* aim of being simple, correct and fully portable. Checksumming is the
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* first thing you would want to optimize for your platform. If you create
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* your own version, link it in and in your sys_arch.h put:
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*
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* #define LWIP_CHKSUM <your_checksum_routine>
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*/
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#ifndef LWIP_CHKSUM
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#define LWIP_CHKSUM lwip_standard_chksum
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#if 1 /* Version A */
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/**
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* lwip checksum
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*
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* @param dataptr points to start of data to be summed at any boundary
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* @param len length of data to be summed
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* @return host order (!) lwip checksum (non-inverted Internet sum)
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*
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* @note accumulator size limits summable length to 64k
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* @note host endianess is irrelevant (p3 RFC1071)
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*/
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static u16_t
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lwip_standard_chksum(void *dataptr, u16_t len)
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{
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u32_t acc;
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u16_t src;
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u8_t *octetptr;
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acc = 0;
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/* dataptr may be at odd or even addresses */
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octetptr = (u8_t*)dataptr;
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while (len > 1)
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{
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/* declare first octet as most significant
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thus assume network order, ignoring host order */
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src = (*octetptr) << 8;
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octetptr++;
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/* declare second octet as least significant */
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src |= (*octetptr);
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octetptr++;
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acc += src;
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len -= 2;
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}
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if (len > 0)
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{
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/* accumulate remaining octet */
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src = (*octetptr) << 8;
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acc += src;
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}
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/* add deferred carry bits */
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acc = (acc >> 16) + (acc & 0x0000ffffUL);
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if ((acc & 0xffff0000) != 0) {
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acc = (acc >> 16) + (acc & 0x0000ffffUL);
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}
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/* This maybe a little confusing: reorder sum using htons()
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instead of ntohs() since it has a little less call overhead.
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The caller must invert bits for Internet sum ! */
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return htons((u16_t)acc);
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}
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#endif
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#if 0 /* Version B */
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/*
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* Curt McDowell
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* Broadcom Corp.
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* csm@broadcom.com
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*
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* IP checksum two bytes at a time with support for
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* unaligned buffer.
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* Works for len up to and including 0x20000.
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* by Curt McDowell, Broadcom Corp. 12/08/2005
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*/
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static u16_t
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lwip_standard_chksum(void *dataptr, int len)
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{
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u8_t *pb = dataptr;
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u16_t *ps, t = 0;
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u32_t sum = 0;
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int odd = ((u32_t)pb & 1);
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/* Get aligned to u16_t */
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if (odd && len > 0) {
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((u8_t *)&t)[1] = *pb++;
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len--;
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}
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/* Add the bulk of the data */
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ps = (u16_t *)pb;
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while (len > 1) {
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sum += *ps++;
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len -= 2;
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}
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/* Consume left-over byte, if any */
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if (len > 0)
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((u8_t *)&t)[0] = *(u8_t *)ps;;
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/* Add end bytes */
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sum += t;
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/* Fold 32-bit sum to 16 bits */
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while (sum >> 16)
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sum = (sum & 0xffff) + (sum >> 16);
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/* Swap if alignment was odd */
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if (odd)
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sum = ((sum & 0xff) << 8) | ((sum & 0xff00) >> 8);
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return sum;
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}
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#endif
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#if 0 /* Version C */
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/**
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* An optimized checksum routine. Basically, it uses loop-unrolling on
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* the checksum loop, treating the head and tail bytes specially, whereas
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* the inner loop acts on 8 bytes at a time.
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*
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* @arg start of buffer to be checksummed. May be an odd byte address.
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* @len number of bytes in the buffer to be checksummed.
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*
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* by Curt McDowell, Broadcom Corp. December 8th, 2005
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*/
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static u16_t
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lwip_standard_chksum(void *dataptr, int len)
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{
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u8_t *pb = dataptr;
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u16_t *ps, t = 0;
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u32_t *pl;
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u32_t sum = 0, tmp;
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/* starts at odd byte address? */
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int odd = ((u32_t)pb & 1);
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if (odd && len > 0) {
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((u8_t *)&t)[1] = *pb++;
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len--;
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}
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ps = (u16_t *)pb;
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if (((u32_t)ps & 3) && len > 1) {
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sum += *ps++;
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len -= 2;
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}
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pl = (u32_t *)ps;
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while (len > 7) {
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tmp = sum + *pl++; /* ping */
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if (tmp < sum)
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tmp++; /* add back carry */
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sum = tmp + *pl++; /* pong */
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if (sum < tmp)
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sum++; /* add back carry */
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len -= 8;
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}
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/* make room in upper bits */
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sum = (sum >> 16) + (sum & 0xffff);
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ps = (u16_t *)pl;
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/* 16-bit aligned word remaining? */
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while (len > 1) {
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sum += *ps++;
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len -= 2;
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}
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/* dangling tail byte remaining? */
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if (len > 0) /* include odd byte */
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((u8_t *)&t)[0] = *(u8_t *)ps;
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sum += t; /* add end bytes */
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while (sum >> 16) /* combine halves */
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sum = (sum >> 16) + (sum & 0xffff);
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if (odd)
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sum = ((sum & 0xff) << 8) | ((sum & 0xff00) >> 8);
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return sum;
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}
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#endif
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#endif /* LWIP_CHKSUM */
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/* inet_chksum_pseudo:
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*
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* Calculates the pseudo Internet checksum used by TCP and UDP for a pbuf chain.
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*/
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u16_t
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inet_chksum_pseudo(struct pbuf *p,
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struct ip_addr *src, struct ip_addr *dest,
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u8_t proto, u16_t proto_len)
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{
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u32_t acc;
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struct pbuf *q;
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u8_t swapped;
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acc = 0;
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swapped = 0;
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/* iterate through all pbuf in chain */
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for(q = p; q != NULL; q = q->next) {
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LWIP_DEBUGF(INET_DEBUG, ("inet_chksum_pseudo(): checksumming pbuf %p (has next %p) \n",
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(void *)q, (void *)q->next));
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acc += LWIP_CHKSUM(q->payload, q->len);
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/*LWIP_DEBUGF(INET_DEBUG, ("inet_chksum_pseudo(): unwrapped lwip_chksum()=%"X32_F" \n", acc));*/
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while (acc >> 16) {
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acc = (acc & 0xffffUL) + (acc >> 16);
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}
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if (q->len % 2 != 0) {
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swapped = 1 - swapped;
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acc = ((acc & 0xff) << 8) | ((acc & 0xff00UL) >> 8);
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}
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/*LWIP_DEBUGF(INET_DEBUG, ("inet_chksum_pseudo(): wrapped lwip_chksum()=%"X32_F" \n", acc));*/
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}
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if (swapped) {
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acc = ((acc & 0xff) << 8) | ((acc & 0xff00UL) >> 8);
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}
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acc += (src->addr & 0xffffUL);
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acc += ((src->addr >> 16) & 0xffffUL);
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acc += (dest->addr & 0xffffUL);
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acc += ((dest->addr >> 16) & 0xffffUL);
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acc += (u32_t)htons((u16_t)proto);
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acc += (u32_t)htons(proto_len);
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while (acc >> 16) {
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acc = (acc & 0xffffUL) + (acc >> 16);
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}
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LWIP_DEBUGF(INET_DEBUG, ("inet_chksum_pseudo(): pbuf chain lwip_chksum()=%"X32_F"\n", acc));
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return (u16_t)~(acc & 0xffffUL);
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}
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/* inet_chksum:
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*
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* Calculates the Internet checksum over a portion of memory. Used primarily for IP
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* and ICMP.
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*/
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u16_t
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inet_chksum(void *dataptr, u16_t len)
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{
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u32_t acc;
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acc = LWIP_CHKSUM(dataptr, len);
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while (acc >> 16) {
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acc = (acc & 0xffff) + (acc >> 16);
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}
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return (u16_t)~(acc & 0xffff);
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}
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u16_t
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inet_chksum_pbuf(struct pbuf *p)
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{
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u32_t acc;
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struct pbuf *q;
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u8_t swapped;
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acc = 0;
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swapped = 0;
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for(q = p; q != NULL; q = q->next) {
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acc += LWIP_CHKSUM(q->payload, q->len);
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while (acc >> 16) {
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acc = (acc & 0xffffUL) + (acc >> 16);
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}
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if (q->len % 2 != 0) {
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swapped = 1 - swapped;
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acc = (acc & 0x00ffUL << 8) | (acc & 0xff00UL >> 8);
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}
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}
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if (swapped) {
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acc = ((acc & 0x00ffUL) << 8) | ((acc & 0xff00UL) >> 8);
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}
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return (u16_t)~(acc & 0xffffUL);
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}
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/* Here for now until needed in other places in lwIP */
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#ifndef isprint
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#define in_range(c, lo, up) ((u8_t)c >= lo && (u8_t)c <= up)
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#define isprint(c) in_range(c, 0x20, 0x7f)
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#define isdigit(c) in_range(c, '0', '9')
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#define isxdigit(c) (isdigit(c) || in_range(c, 'a', 'f') || in_range(c, 'A', 'F'))
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#define islower(c) in_range(c, 'a', 'z')
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#define isspace(c) (c == ' ' || c == '\f' || c == '\n' || c == '\r' || c == '\t' || c == '\v')
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#endif
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/*
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* Ascii internet address interpretation routine.
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* The value returned is in network order.
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*/
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u32_t
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inet_addr(const char *cp)
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{
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struct in_addr val;
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if (inet_aton(cp, &val)) {
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return (val.s_addr);
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}
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return (INADDR_NONE);
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}
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/*
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* Check whether "cp" is a valid ascii representation
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* of an Internet address and convert to a binary address.
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* Returns 1 if the address is valid, 0 if not.
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* This replaces inet_addr, the return value from which
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* cannot distinguish between failure and a local broadcast address.
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*/
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int
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inet_aton(const char *cp, struct in_addr *addr)
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{
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u32_t val;
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int base, n, c;
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u32_t parts[4];
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u32_t *pp = parts;
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c = *cp;
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for (;;) {
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/*
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* Collect number up to ``.''.
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* Values are specified as for C:
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* 0x=hex, 0=octal, 1-9=decimal.
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*/
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if (!isdigit(c))
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return (0);
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val = 0;
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base = 10;
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if (c == '0') {
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c = *++cp;
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if (c == 'x' || c == 'X') {
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base = 16;
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c = *++cp;
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} else
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base = 8;
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}
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for (;;) {
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if (isdigit(c)) {
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val = (val * base) + (int)(c - '0');
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c = *++cp;
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} else if (base == 16 && isxdigit(c)) {
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val = (val << 4) | (int)(c + 10 - (islower(c) ? 'a' : 'A'));
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c = *++cp;
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} else
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break;
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}
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if (c == '.') {
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/*
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* Internet format:
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* a.b.c.d
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* a.b.c (with c treated as 16 bits)
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* a.b (with b treated as 24 bits)
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*/
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if (pp >= parts + 3)
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return (0);
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*pp++ = val;
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c = *++cp;
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} else
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break;
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}
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/*
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* Check for trailing characters.
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*/
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if (c != '\0' && (!isprint(c) || !isspace(c)))
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return (0);
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/*
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* Concoct the address according to
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* the number of parts specified.
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*/
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n = pp - parts + 1;
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switch (n) {
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case 0:
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return (0); /* initial nondigit */
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case 1: /* a -- 32 bits */
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break;
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case 2: /* a.b -- 8.24 bits */
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if (val > 0xffffff)
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return (0);
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val |= parts[0] << 24;
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break;
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case 3: /* a.b.c -- 8.8.16 bits */
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if (val > 0xffff)
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return (0);
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val |= (parts[0] << 24) | (parts[1] << 16);
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break;
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case 4: /* a.b.c.d -- 8.8.8.8 bits */
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if (val > 0xff)
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return (0);
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val |= (parts[0] << 24) | (parts[1] << 16) | (parts[2] << 8);
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break;
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}
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if (addr)
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addr->s_addr = htonl(val);
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return (1);
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}
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/* Convert numeric IP address into decimal dotted ASCII representation.
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* returns ptr to static buffer; not reentrant!
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*/
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char *
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inet_ntoa(struct in_addr addr)
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{
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static char str[16];
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u32_t s_addr = addr.s_addr;
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char inv[3];
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char *rp;
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u8_t *ap;
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u8_t rem;
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u8_t n;
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u8_t i;
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rp = str;
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ap = (u8_t *)&s_addr;
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for(n = 0; n < 4; n++) {
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i = 0;
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do {
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rem = *ap % (u8_t)10;
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*ap /= (u8_t)10;
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inv[i++] = '0' + rem;
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} while(*ap);
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while(i--)
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*rp++ = inv[i];
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*rp++ = '.';
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ap++;
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}
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*--rp = 0;
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return str;
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}
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/*
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* These are reference implementations of the byte swapping functions.
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* Again with the aim of being simple, correct and fully portable.
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* Byte swapping is the second thing you would want to optimize. You will
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* need to port it to your architecture and in your cc.h:
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*
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* #define LWIP_PLATFORM_BYTESWAP 1
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* #define LWIP_PLATFORM_HTONS(x) <your_htons>
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* #define LWIP_PLATFORM_HTONL(x) <your_htonl>
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*
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* Note ntohs() and ntohl() are merely references to the htonx counterparts.
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*/
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#ifndef BYTE_ORDER
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#error BYTE_ORDER is not defined
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#endif
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#if (LWIP_PLATFORM_BYTESWAP == 0) && (BYTE_ORDER == LITTLE_ENDIAN)
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u16_t
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htons(u16_t n)
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{
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return ((n & 0xff) << 8) | ((n & 0xff00) >> 8);
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}
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u16_t
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ntohs(u16_t n)
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{
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return htons(n);
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}
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u32_t
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htonl(u32_t n)
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{
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return ((n & 0xff) << 24) |
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((n & 0xff00) << 8) |
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((n & 0xff0000) >> 8) |
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((n & 0xff000000) >> 24);
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}
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u32_t
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ntohl(u32_t n)
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{
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return htonl(n);
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}
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#endif /* (LWIP_PLATFORM_BYTESWAP == 0) && (BYTE_ORDER == LITTLE_ENDIAN) */
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